Posts Tagged displays

Vibrotactile Guidance Cues for Target Acquisition

This article won the Andrew P. Sage Best Transactions Paper Award for 2007

Oron-Gilad, T.; Downs, J.L.; Gilson, R.D.; Hancock, P.A.; , “Vibrotactile Guidance Cues for Target Acquisition,” Systems, Man, and Cybernetics, Part C: Applications and Reviews, IEEE Transactions on , vol.37, no.5, pp.993-1004, Sept. 2007Abstract

Three experiments examined the use of vibrotactile cues to guide an operator toward a target. Vibrotactile stimulation on the hand can provide spatially stabilizing cues for feedback of subtle changes in position. When such feedback is present, a deviation from the point of origin results in tactile stimulation indicating the direction and magnitude of the positional error. Likewise, spatial deviation from a desired position displayed tactually can provide robust position guidance and stabilization sufficient to improve the acquisition time and accuracy of fine cursor control. A major advantage of this mode of information representation is that it can be present at the same time as visual cues with minimal cross-modal interference. Our findings suggest that performance is actually enhanced when both tactile and visual cues are present. Although previous studies have suggested that various forms of tactile feedback can provide position guidance and stabilization, to our knowledge, this work is the first that details the effect of tactile feedback on target acquisition directly.

Here are some more detail about the experiments and some images:

•Experiment 1  –  focued on where to place the tactors – tactor placements on the palm versus on the back of the hand, while targets appeared to the left and right.

Participant's position and target arena

Tactors placed inside hand

Tactors placed outside hand

•Experiment 2  –  focused on the pattern of the continous tactile cues – effect of continuous relative distance cues (pulse rate of stimulus sweeps-up vs. sweeps-down as the cursor approaches the target) and on-target versus off-target tactile stimuli.
Vibrotactile cueing continuous gradient

Vibrotactile cueing continuous gradient

•Experiment 3  – focused on the effectiveness of the tactile cues, do they facilitate the entire movement of just the initial movement toeard the target and the fine tuning on target – investigate the interaction between the near-target pulse rate and on-target cues and establish if there are performance differences between discrete and continuous distance information for target selection.
Discrete tactile gradient

Discrete tactile gradient

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Aesthetics and usability of in-vehicle navigation displays

For those of you interested in the relationship between aesthetics and usability, we have recently published a new article in this area specifically related to in-vehicle navigation maps.

Aesthetics and usability of in-vehicle navigation displays .  International Journal of Human-Computer Studies, 69(1-2), 80-99.

Talia Lavie, Tal Oron-Gilad, Joachim Meyer

Research Highlights

►In vehicle navigation maps with minimal detail were found to be most aesthetic and usable. ►Moderately abstracted maps were sufficient for obtaining usability and aesthetic benefits. ►The color schema of navigation maps did not affect perceived aesthetics and usability. ►High connections were found between perceived aesthetics and perceived usability. ►Users’ usability evaluations were not always in line with their actual performances.

Abstract

This research evaluates the aesthetics and usability of various in-vehicle electronic navigation map configurations. Study 1 adapted the aesthetics scale (Lavie and Tractinsky, 2004) to accommodate evaluations of map displays. Study 2 examined map displays that vary in the amount of information presented, their abstraction level and color schema, using objective and subjective usability measures. Maps with minimal detail produced best performances and highest evaluations. Abstractions were found to be advantageous when combined with reduced amount of detail and specific color schemas. Moderate abstractions were sufficient for obtaining the desired benefits. The color schema mainly affected the objective measures, pointing to the importance of good contrast between the cursor and the map colors. Study 3 further examined map schemas. Color schemas again had no effect on the perceptions of aesthetics and usability. Overall, similar results and high correlations were found for the perceived aesthetics and usability scales, indicating the connection between perceived aesthetics and usability. Lower correlations were found between the actual usability (performance) and the aesthetics scale. Finally, users’ usability evaluations were not always in line with their actual performance, pointing to the importance of using objective usability measures.

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Robotic Displays For Dismounted Warfighters: A Field Study

Here is the abstract of one of my latest studies. It appears in a special issue of JCEDM “Improving Human-Robot Interaction in Complex Operational Environments: Translating Theory into Practice”

* Oron-Gilad, T., Redden, E.S. and Minkov, Y. (2011). Robotic Displays for Dismounted Warfighter Situation Awareness of Remote Locations: A field study, Journal of Cognitive Ergonomics and Decision Making. Accepted November 2010.Volume 5, Number 1, March 2011, pp. 29–54.

http://dx.doi.org/10.1177/1555343411399076
This study investigated scalability of unmanned vehicle displays for dismounted warfighters. Task performance, workload and preferences for three display devices were examined in two operational settings: tele-operation of an unmanned ground vehicle and intelligence gathering from a remote unmanned vehicle. Previous research has demonstrated variability in operational needs with regard to active tele-operation versus passive intelligence gathering. Thus, it was important to identify whether there was actually a dichotomy between the two in terms of screen space requirements and whether this difference stems from task differences or other factors.  Thirty-one soldiers participated in a field study at Ft. Benning, GA. They were required to perform tele-operation and intelligence gathering tasks. Results reconfirmed our hypothesis that display type influences performance in intelligence-related tasks that require the use of video feed and digital map. No significant differences among display types were found in the UGV tele-operation task. In conclusion, dismounted warfighters can adequately perform both active and passive duties with a hand held device where the video window is as small as 4.3 inches in diameter. However, monocular HMDs for robotic displays can be problematic and should be carefully assessed before use in dismounted warfighters missions.

Display devices used in the study

Display devices used in the study

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